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Mistakes In Cyberpunk 2077 That Will Cost You The Best Ending

Oct 9th 2025, 6:58 am
Posted by simon87045
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After a conversation with Johnny at the rooftop of Misty's Esoterica, V can decide that they aren't going to let this terminal illness take their life before they are done with it, so instead, they decide to take matters into their own hands and end it all. V committing suicide is a horrifying ending that players should actively av


Some reviewers did share the same view with the players about Cyberpunk 2077 's open world. Many of them are quickly growing bored of the heartless and soulless streets of Night City. It's not just the lack of side activities and minigames but also the NPCs and the poor AI that make Night City less interest

Now that the Samurai encore is over with, Kerry will contact V in a few in-game days, asking for help. The mission will have V meet up with Kerry and sabotage the touring music group, Us Cracks, by destroying their vans. The mission doesn't have any active dialogue options that impact Kerry's romance, but players will have to complete the quest for the next mission. To make things better with Kerry, we decided on the following options after the police chase:


Deciding which side gigs to complete can be a fairly tough decision for players because each one prioritizes different skills sets. Depending on if the player goes for more a guns blazing kind of style or a more subtle sneaky approach will determine which kinds of gigs they will be more proficient


If there's one thing players need to know about getting the best ending, it's that there really is no definitive best ending. Someone is always going to die. Whether it's one of V's allies, Johnny, or V themselves. Night City isn't for the weak, nor is it for the happy. It's a soul-sucking city and players need to understand that when they go into an ending, they aren't always going to leave satisfied, but they will leave with an understand


One of the most important resources to gain from missions though is cold hard cash. Players will be able to take any money that they earn during their travels and buy new weapons , gear, and armor to make themselves much more capable. While there are many different ways to collect cash throughout Cyberpunk 2077 , the side gigs are some of the simplest and fastest ways to do so. This guide shows players the best side gigs for making mo


Guns Blazing - SOS: Merc Needed and Guns For Hire missions were built with the loud approach in mind. Players will most likely have to dispatch a few waves of deadly enemies in order to rescue kidnapped citizens or fight a fairly strong person during the Guns For Hire missions. This isn't to say that stealthier players can't do these missions, but they may have a little bit of a harder time. Altogether there are about 29 of these missions, so it is a perfect amount for players to earn a little bit of cash for themselves. Search and Recover and Special Delivery missions are fairly easy for both types of playstyles, so those should be done as w


There are a lot of side gigs throughout Cyberpunk 2077 Crafting guide 2077 and each type of mission will require different skills to complete, and will in turn give players differing rewards for their trouble. These missions are entirely optional and players will find them in every single region. Side gigs are marked by a question mark on the map, and the Fixer associated with the mission will call the player when they are approached. This will give players the details of said mission before allowing them to choose whether or not to take it. There are 69 side gigs spread throughout Night City and each one fits into six different categor


Sneaky Approach - For those players who would much rather sneak in and out of an area without being spotted by any enemies or kill everyone around them without being caught, the Thievery and Agent Saboteur missions are perfect. These different missions will almost completely require the player to sneak around without being spotted to finish them. Louder players can still take a crack at them, but it will be much harder to pocket an item or put a tracker on something when they've got several angry gang members trying to murder them.

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